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ASCII Dragon Trail
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Devlog
4.0 Companions, Weapons, & Armor
April 11, 2025
by
dmzemo
Added Companions You can now purchase meat shields Companions at the start of the game. Future updates will include Companions randomly encountered on the road. Added Weapons & Armor You can now purch...
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Dragontrail 3.5 "The Biome/Dragon Generator"
April 11, 2025
by
dmzemo
Added Seeded Biome Generation Added Seeded Random Dragon Generation by Biome Added a name for the Mini-Boss Added Mini-Boss AC being set by difficulty. Added Player AC being set by difficulty. Fixed S...
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Dragontrail 3.4 The Damned Potions
February 06, 2025
by
dmzemo
Improved code so that Random Encounters, Mini-Boss, and Dragon all use the same combat system Added Clear Screen in between fight attacks Flee bug fix (can now actually fail) Added XP awards for winni...
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Dragontrail 3.1 The Mighty Road Update
February 02, 2025
by
dmzemo
The game is bigger and better than ever, now with way too many possible random encounters on the road, now you can die before you even reach the Dragon! Fun! Added 3,192 Procedurally Generated Random...
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Dragontrail3.0
January 26, 2025
by
dmzemo
Added ASCII art for dragon fight, player attacks and dragon attacks. Fixed Player and Dragon stun abilities. Increased chance of random encounters to 10%...
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Dragontrail 2.9
January 20, 2025
by
dmzemo
Added Name entry at startup. Added Seeded Run functionality. Seed entry at startup. Improved Code Organization Eliminated 6 Redundant functions Improved Resource Management handling...
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Dragontrail 2.8 (Combat Fix & Cheats)
January 17, 2025
by
dmzemo
Fixed bug that gave Dragon a turn if the player made an invalid combat choice. Fixed bug with cooldowns not initialized in player data. Added 3 cheat codes to the game (enterable on main menu): "smudg...
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Dragontrail 2.7 I can hear it!
January 15, 2025
by
dmzemo
Added royalty free background music (thanks Kevin MacLeod) to enhance the feelies. Greatly hacked and slashed the Dragon Fight combat system to beef it up, minus the stun-splosion-locky. New Current C...
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Dragontrail 2.6 Carry Capacity Calculation Fixes
January 15, 2025
by
dmzemo
Attempted fix of an error that crashes the game when accidentally exceeding carry capacity...
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Menu Improvements
December 31, 2024
by
dmzemo
Added Main Menu ASCII Art Added Title Page Before Welcome Text Improved Purchasing Menu Handling & Presentation Fixed Resource Carry Capacity Bug Fixed Purchasing Bugs...
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Dragontrail 2.4
December 30, 2024
by
dmzemo
#devlog, #update
Added new target hitting mini-game to modify results for Travel, Hunt, Scout, and Rest...
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